Qt Slots Und Signale

Posted By admin On 14/04/22
  1. Qt Private Slots

Hi , I have gone through the documentation, and spent some times to understand how is the magic work between signal and slots. So far, I have already understood the signal and slots on high level abstraction. However, this 'emit' pseudo-keyword is really confusing for novice guy like me. Some said its a syntactic sugar, some said there is a moc -object that works with emit(). I wanted to know how,where, when , why to apply this emit() pseudo -keyword . Perhaps we can start with the example provided in the documentation.

Slots

From what i understand from that code. valueChanged() this function will 'track' has 'm_value' changed to new value yet? If yes , then 'send' the signal to the setValue this SLOT to perform operation . is my interpretation correct? if yes, why still to implement 'emit valueChanged(value) ' in the SLOT function ? else please correct my interpretation .Thank you

Introduction

  • Signals and slots are loosely coupled: A class which emits a signal neither knows nor cares which slots receive the signal. Qt's signals and slots mechanism ensures that if you connect a signal to a slot, the slot will be called with the signal's parameters at the right time. Signals and slots can take any number of arguments of any type.
  • Connect(this,SIGNAL(pushclient(QTcpSocket.,qintptr)),this,SLOT(clientList(QTcpSocket.,qintptr)),Qt::DirectConnection); will also be called in this 's thread. The connection type has little relevance to normal code, as the emitter and receiver are one and the same and the default expands to DirectConnection anyway (see below case 2 for when it's.

Qt/C - Lesson 024. Signals and Slot in Qt5. Signals and slots are used for communication between objects. The signals and slots mechanism is a central feature of Qt and probably the part that differs most from the features provided.

Remember old X-Windows call-back system? Generally it isn't type safe and flexible. There are many problems with them. Qt offers a new event handling system: signal-slot connections. Imagine an alarm clock. When alarm is ringing, a signal is being sent (emit). And you're handling it in a slot.

  • Every QObject class may have as many signals and slots as you want
  • You can emit signals only from within that class, where the signal is located
  • You can connect signal with another signal (make chains of signals);
  • Every signal and slot can have unlimited count of connections with other.
  • ATTENTION! You can't set default value in slot attributes e.g. void mySlot(int i = 0);

Connection

You can connect signal with this template:

QObject::connect (

);

You have to wrap const char * signal and const char * method into SIGNAL() and SLOT() macros.

And you also can disconnect signal-slot:

QObject::disconnect (

Qt public slots

);

Deeper

Widgets emit signals when events occur. For example, a button will emit a clicked signal when it is clicked. A developer can choose to connect to a signal by creating a function (a slot) and calling the connect() function to relate the signal to the slot. Qt's signals and slots mechanism does not require classes to have knowledge of each other, which makes it much easier to develop highly reusable classes. Since signals and slots are type-safe, type errors are reported as warnings and do not cause crashes to occur.

For example, if a Quit button's clicked() signal is connected to the application's quit() slot, a user's click on Quit makes the application terminate. In code, this is written as

connect(button, SIGNAL (clicked()), qApp, SLOT (quit()));

Connections can be added or removed at any time during the execution of a Qt application, they can be set up so that they are executed when a signal is emitted or queued for later execution, and they can be made between objects in different threads.

The signals and slots mechanism is implemented in standard C++. The implementation uses the C++ preprocessor and moc, the Meta Object Compiler, included with Qt. Code generation is performed automatically by Qt's build system. Developers never have to edit or even look at the generated code.

In addition to handling signals and slots, the Meta Object Compiler supports Qt's translation mechanism, its property system, and its extended runtime type information. It also makes runtime introspection of C++ programs possible in a way that works on all supported platforms.

To make moc compile the meta object classes don't forget to add the Q_OBJECT macro to your class.

Qt Private Slots

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